Pocket Planet
PROFESSIONAL Skills
SCRUM/PRODUCT OWNERSHIP
MY PRIMARY SKILLS
EXPERIENCED/PROVEN
NARRATIVE DESIGN
GAME DESIGN
EXPERIENCED/PROVEN
EXPERIENCED/PROVEN
USER/FOCUS TESTING
EXPERIENCED/PROVEN
WRITING/COMMUNICATIONS
EXPERIENCED/PROVEN
QA TESTING
COMPETENT
TEAM MORALE/COLLABORATION
EXPERIENCED/PROVEN
SOFTWARE
EXPERIENCED/PROVEN
PM Software
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Trello and Clickup (Blowfish Studios)
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Jira (Drop Bear Bytes)
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Asana (Cultural Infusion)
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Kanbanise and Team Gantt (Two Bulls)
EXPERIENCED/PROVEN
Google Sheets
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Created the Studio Resource Allocation SS (Blowfish)
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Created Multiple Game Simulation/Testing SS (Two Bulls)
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Created the Project Projects SS (Drop Bear Bytes)
LEARNING
Unity
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Main development software used on all projects (Blowfish Studios, Drop Bear Bytes, Two Bulls, Cultural Infusion)
COMPETENT
/
EXPERIENCED/PROVEN
Audio Editing Software
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Releases for Streaming Platforms
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SFX and Music Editing (Two Bulls, Cultural Infusion)
EXPERIENCED/PROVEN
Academic Journal Research
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Published (IEEE), and contributed to other research (Deakin University)
COMPETENT
EXPERIENCED/PROVEN
COMPETENT
EXPERIENCED/PROVEN
COMPETENT
Portfolio
Experience
2022 - 2024
Home Base
Producer
2022 I began working full-time as a Producer for Blowfish Studios. The roles are a producer on their client work with Scholastic for the flagship product Home Base, as well as a producer for MotoGP Products
2023 began with me releasing my first ever solo music release under the name 'ot'
2021
Broken Roads
Creative Producer
This year marked huge personal and professional growth.
My roles were as Drop Bear Bytes as Creative Producer (5 months) on a large two-year scale project, and Two Bulls as Associate Producer/Assistant Designer on multiple six-week projects (over 6 months).
My Production responsibilities included: Project Management, Production Management, Scrum Ownership, Client, Team, and Management facing.
My Design responsibilities included: Game Design and Flow, Balancing and Future Proofing, Narrative, and Dialogue.
Contracts successfully completed to great results and praise.
2020
Assorted
Team Member
Well, this was the start of some unexpected years, right?!
Despite everything developed in VR with Smily Games Team, working for the National Disability Insurance Scheme, up skilling in Scrum (Certified Scrum Master), dabbling in FMOD, and finished the year starting a contract with Drop Bear Bytes as their Creative Producer.
2019
Learning Lands
Creative Director, Producer, Designer
This year saw all the content of Joko's World transition into an online educational service. I also helped oversee the creation of a series of interactive scrolling stories which featured scoring, mini-games and audio.
2018
Joko's World
Producer, Game Designer
This year was spent focusing on promoting Pocket Planet at various events (Australasian and World Serious Games Showcase, Singapore TGCC), refining the other games, and creating the online platform that would house all of the Joko's World content.
Awards
- SAE ATOM Awards: Winner
- SGSC Australasia: Winner
- Reimagine Education Award: Shortlisted
2017
Pocket Planet
Producer, Game Designer
Pocket Planet was a big focus of development this year, with the rest if the year updating previous apps with (improved challenges, new modes and instruments). I also completed a Cert II Information and Digital Media at AIE
Awards
- #TechDiversity Awards: Winner
- BMA Awards: Winner
- UN World Summit Awards: Nominated
2015
Joko's Flute
Producer, Game Designer
Began working at Cultural Infusion with the goal of turning the music arrangement software Sound Infusion into a game for children. Created Joko's Flute with new team.