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Joko's World

Platform:
Role:
Team Size:
Dev Time:
Subscription Based Service
Creative Director, Producer, Designer
10
5 Months

An online subscription service housing all of the games, stories, learning activities and lesson plans created for Joko's World.

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Contributions

Design

  • Designed the images and flow of the Interactive Stories.

  • Structured the menus for teachers use based on curriculum areas.

Producer for the team

  • Oversaw the incorporation of the apps to the subscriptions service, namely the paywall and locking of content through passwords and IDs.

  • Assisted junior developers in the design and development of mini-games within the Interactive Stories.

  • Outsourced and assisted with the refinement of the instrument apps and Splatfest.

  • Sourced and consulted with Learning Management System experts.

User Testing

  • Interviews and focus groups with teachers and education specialists, over their educational criteria and how to conveniently deliver the content of the Joko's World as an online educational service.

Major Challenges:

  • Moving all of the Joko's World content to service based product.

  • Locking apps through individual user logins

  • Leaving Joko!


Major Success:

  • Joko's World became what was envisioned 5 years earlier. A singular project, a world that people could enter and explore.

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